ABOUT FUSE
Fuse is a neon arcade survival game about a living bomb whose fuse burns only while it stands still. It is built around a single, instantly understood rule — keep moving or explode — and everything in the game serves it: hunters that pressure you into bad decisions, sparks that pay you to take risks, and a leaderboard that turns "one more run" into a genuine problem at bedtime.
Why this game exists
Most arcade games punish you for being slow. Fuse punishes you for stopping — which turns out to be a very different feeling. There is no safe corner, no camping, no waiting out the clock; the only strategy is motion, and the only rest is the game-over screen. Runs are short, restarts are instant, and the skill ceiling is real: reading Trappers, timing dashes, and farming close calls in the early game are learnable crafts, and the global leaderboard proves daily who has learned them best.
The studio
Fuse is made by Fuse Lab Games, a small independent studio. The game launched on the web in September 2026 at fuseescape.com, grew a 1v1 Duel mode, a coin economy and a Battle Royale in its first month, and launched on Google Play on October 18, 2026 as "Fuse – Arcade Survival". An iPhone version is in testing. Development is ongoing and public — new features land on the site first, and the workbench notes on the home page track what ships and when.
Fair play, by design
Fuse is free to play, and everything in its shop can be earned by playing. Ranked daily runs exclude purchased boosts entirely — no one buys a leaderboard position. Accounts are optional, guest play is instant, and we collect as little data as the game needs to work; the details are in the privacy policy.
Contact
Questions, bug reports and feedback are welcome at the contact listed in our privacy policy, or via the Google Play listing. If you are writing about a score, include your in-game name — the workbench likes putting faces to the top of the board.
